— FIRST SHIPPED TITLE · 2008
Inferno
aka The Lost (Irrational Games)
Agni: Queen of Darkness · Netherworld ( FXLabs Studios)
Inferno began life as The Lost at Irrational Games the studio behind System Shock 2 and later BioShock. The game was cancelled in 2004 despite being near completion.
Years later,
FXLabs Studios acquired the rights, finished development, and released it across multiple territories under different names. A third-person action game inspired by Dante’s Inferno. A mother descends into Hell to rescue her daughter’s soul. Nine circles. Four playable entities. One unconventional development story.
Acknowledgements :
Sashi Reddi, Anthony “Tony” Garcia, Beau Folsom, Imran Khan Kaki, and Dmitry Shtainer · FXLabs Studios
Special thanks to Beau Folsom for opening the door to the gaming world and shaping my foundation in the craft.
— Technology Unreal Engine : First production experience
Contributions :
Charceters creation, Concepts, Boss Battles, Cinematics ,Modeling, Texturing ,Level Design ,Animations
Key Takeaway :
First shipped title. First Unreal project. Learned the full pipeline — from whitebox to boss encounter to cutscene polish.